วันพฤหัสบดีที่ 21 พฤศจิกายน พ.ศ. 2556

VFX Overburn technique in maya test file code on maya 2013(Maya ASCII 2013 scene)

//Maya ASCII 2013 scene
//Name: Overburn technique.ma
//Last modified: Fri, Nov 22, 2013 02:31:50 AM
//Codeset: 1252
requires maya "2013";
requires "Mayatomr" "2013.0 - 3.10.1.4 ";
requires "stereoCamera" "10.0";
currentUnit -l centimeter -a degree -t film;
fileInfo "application" "maya";
fileInfo "product" "Maya 2013";
fileInfo "version" "2013 x64";
fileInfo "cutIdentifier" "201202220241-825136";
fileInfo "osv" "Microsoft Windows 7 Ultimate Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n";
createNode transform -s -n "persp";
setAttr ".v" no;
setAttr ".t" -type "double3" 58.09683549147406 21.1810409844392 109.14334293069253 ;
setAttr ".r" -type "double3" -0.93835272960060145 9.3999999999995474 -1.2593140378327783e-017 ;
createNode camera -s -n "perspShape" -p "persp";
setAttr -k off ".v" no;
setAttr ".fl" 34.999999999999993;
setAttr ".coi" 112.4169469092042;
setAttr ".imn" -type "string" "persp";
setAttr ".den" -type "string" "persp_depth";
setAttr ".man" -type "string" "persp_mask";
setAttr ".hc" -type "string" "viewSet -p %camera";
createNode transform -s -n "top";
setAttr ".v" no;
setAttr ".t" -type "double3" 0 100.1 0 ;
setAttr ".r" -type "double3" -89.999999999999986 0 0 ;
createNode camera -s -n "topShape" -p "top";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 100.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "top";
setAttr ".den" -type "string" "top_depth";
setAttr ".man" -type "string" "top_mask";
setAttr ".hc" -type "string" "viewSet -t %camera";
setAttr ".o" yes;
createNode transform -s -n "front";
setAttr ".v" no;
setAttr ".t" -type "double3" 0 0 100.1 ;
createNode camera -s -n "frontShape" -p "front";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 100.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "front";
setAttr ".den" -type "string" "front_depth";
setAttr ".man" -type "string" "front_mask";
setAttr ".hc" -type "string" "viewSet -f %camera";
setAttr ".o" yes;
createNode transform -s -n "side";
setAttr ".v" no;
setAttr ".t" -type "double3" 100.1 0 0 ;
setAttr ".r" -type "double3" 0 89.999999999999986 0 ;
createNode camera -s -n "sideShape" -p "side";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 100.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "side";
setAttr ".den" -type "string" "side_depth";
setAttr ".man" -type "string" "side_mask";
setAttr ".hc" -type "string" "viewSet -s %camera";
setAttr ".o" yes;
createNode pointEmitter -n "emitter1";
setAttr ".sro" no;
setAttr -l on ".urpp";
createNode transform -n "particle1";
createNode particle -n "particleShape1" -p "particle1";
addAttr -ci true -sn "lifespanPP" -ln "lifespanPP" -dt "doubleArray";
addAttr -ci true -h true -sn "lifespanPP0" -ln "lifespanPP0" -dt "doubleArray";
addAttr -ci true -sn "lifespan" -ln "lifespan" -at "double";
setAttr -k off ".v";
setAttr ".gf" -type "Int32Array" 0 ;
setAttr ".pos0" -type "vectorArray" 0 ;
setAttr ".vel0" -type "vectorArray" 0 ;
setAttr ".acc0" -type "vectorArray" 0 ;
setAttr ".usc" yes;
setAttr ".scp" -type "string" "Overburn technique_startup";
setAttr ".mas0" -type "doubleArray" 0 ;
setAttr ".id0" -type "doubleArray" 0 ;
setAttr ".bt0" -type "doubleArray" 0 ;
setAttr ".ag0" -type "doubleArray" 0 ;
setAttr ".irbx" -type "string" "";
setAttr ".irax" -type "string" "";
setAttr ".icx" -type "string" "";
setAttr ".cts" 1;
setAttr ".chw" 100;
setAttr ".prt" 8;
setAttr ".lifespanPP0" -type "doubleArray" 0 ;
setAttr -k on ".lifespan" 1;
createNode transform -n "fluid1";
createNode fluidShape -n "fluidShape1" -p "fluid1";
addAttr -ci true -sn "nts" -ln "notes" -dt "string";
setAttr -k off ".v";
setAttr ".rt" 1;
setAttr ".iss" yes;
setAttr ".dw" 10;
setAttr ".dh" 10;
setAttr ".dd" 10;
setAttr ".dmt" 0;
setAttr ".dsc" 0.44631999731063843;
setAttr ".vmt" 0;
setAttr ".ss" yes;
setAttr ".qua" 3;
setAttr ".rin" 3;
setAttr -s 3 ".cl";
setAttr ".cl[0].clp" 0;
setAttr ".cl[0].clc" -type "float3" 0.55400002 0.55400002 0.55400002 ;
setAttr ".cl[0].cli" 1;
setAttr ".cl[2].clp" 0.63571429252624512;
setAttr ".cl[2].clc" -type "float3" 0.23 0.22812673 0.21252 ;
setAttr ".cl[2].cli" 1;
setAttr ".cl[3].clp" 0.98571401834487915;
setAttr ".cl[3].clc" -type "float3" 0.198 0.198 0.198 ;
setAttr ".cl[3].cli" 1;
setAttr ".coi" 2;
setAttr -s 5 ".opa";
setAttr ".opa[0].opafv" 0;
setAttr ".opa[0].opai" 1;
setAttr ".opa[4].opap" 0.27142858505249023;
setAttr ".opa[4].opafv" 0.80000001192092896;
setAttr ".opa[4].opai" 1;
setAttr ".opa[5].opap" 1;
setAttr ".opa[5].opafv" 1;
setAttr ".opa[5].opai" 2;
setAttr ".opa[6].opap" 0.2142857164144516;
setAttr ".opa[6].opafv" 0.11999999731779099;
setAttr ".opa[6].opai" 1;
setAttr ".opa[7].opap" 0.17142857611179352;
setAttr ".opa[7].opafv" 0;
setAttr ".opa[7].opai" 1;
setAttr ".opi" 4;
setAttr ".oib" -0.007730475626885891;
setAttr ".t" -type "float3" 0.55986881 0.55986881 0.55986881 ;
setAttr ".shp" 0.62137997150421143;
setAttr -s 3 ".i";
setAttr ".i[0].ip" 0.88571429252624512;
setAttr ".i[0].ic" -type "float3" 0 0 0 ;
setAttr ".i[0].ii" 3;
setAttr ".i[1].ip" 0.33571428060531616;
setAttr ".i[1].ic" -type "float3" 0.027458996 0.072325267 0.113 ;
setAttr ".i[1].ii" 3;
setAttr ".i[3].ip" 0;
setAttr ".i[3].ic" -type "float3" 0.29808 0.41428459 0.46000001 ;
setAttr ".i[3].ii" 3;
setAttr ".ili" 4;
setAttr ".iib" -0.2173600047826767;
setAttr ".env[0].envp" 0;
setAttr ".env[0].envc" -type "float3" 0 0 0 ;
setAttr ".env[0].envi" 1;
setAttr ".dos" 1;
setAttr ".edr" 0.65047997236251831;
setAttr ".rl" no;
setAttr ".dl" -type "float3" 0.30000001 0.89999998 0.2 ;
setAttr ".tty" 4;
setAttr ".itx" yes;
setAttr ".itxg" 0.93203997611999512;
setAttr ".otx" yes;
setAttr ".otxg" 0.66019999980926514;
setAttr ".a" 0.77670001983642578;
setAttr ".ra" 0.42717999219894409;
setAttr ".tor" -type "float3" 0 0.1119412 0 ;
setAttr ".dm" 3;
setAttr ".fq" 3.2038400173187256;
setAttr ".fr" 2.3108000755310059;
setAttr ".in" yes;
setAttr ".tti" 0.62890207767486572;
setAttr ".imp" 0.019600139930844307;
setAttr ".imc" -type "float3" 0 0.19772463 0 ;
setAttr ".nts" -type "string" "This simulates a small smoky explosion similar to anti-aircraft bombs. It uses no grids and is entirely animated through keyframing shading attributes. The opacity input bias is animated to create the general shape of the explosion. Additionally a texture is animated to create a turbulent look. The texture implode parameter is animated to create a look of material blowing away from the center.\nThe shading uses self shadowing with an added center gradient textured incandescence that fakes a global skylight illumination on the smoke.";
createNode lightLinker -s -n "lightLinker1";
setAttr -s 4 ".lnk";
setAttr -s 7 ".slnk";
createNode displayLayerManager -n "layerManager";
setAttr -s 2 ".dli[1]"  1;
setAttr -s 2 ".dli";
createNode displayLayer -n "defaultLayer";
createNode renderLayerManager -n "renderLayerManager";
createNode renderLayer -n "defaultRenderLayer";
setAttr ".g" yes;
createNode animCurveTL -n "emitter1_translateX";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 149.77326040752399 100 1.1784144771311276;
createNode animCurveTL -n "emitter1_translateY";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 57.908006608416628 100 3.6581615811098835;
createNode animCurveTL -n "emitter1_translateZ";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTU -n "emitter1_visibility";
setAttr ".tan" 9;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 1 100 1;
setAttr -s 2 ".kot[0:1]"  5 5;
createNode animCurveTA -n "emitter1_rotateX";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTA -n "emitter1_rotateY";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTA -n "emitter1_rotateZ";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTU -n "emitter1_scaleX";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 1 100 1;
createNode animCurveTU -n "emitter1_scaleY";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 1 100 1;
createNode animCurveTU -n "emitter1_scaleZ";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 1 100 1;
createNode animCurveTU -n "emitter1_emitterType";
setAttr ".tan" 9;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 1 100 1;
setAttr -s 2 ".kot[0:1]"  5 5;
createNode animCurveTU -n "emitter1_rate";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 100 100 100;
createNode animCurveTU -n "emitter1_cycleEmission";
setAttr ".tan" 9;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
setAttr -s 2 ".kot[0:1]"  5 5;
createNode animCurveTU -n "emitter1_cycleInterval";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 1 100 1;
createNode animCurveTL -n "emitter1_maxDistance";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTL -n "emitter1_minDistance";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTU -n "emitter1_directionX";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 1 100 1;
createNode animCurveTU -n "emitter1_directionY";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTU -n "emitter1_directionZ";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTU -n "emitter1_spread";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTU -n "emitter1_speed";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 1 100 1;
createNode animCurveTU -n "emitter1_speedRandom";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTU -n "emitter1_tangentSpeed";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTU -n "emitter1_normalSpeed";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 1 100 1;
createNode animCurveTU -n "emitter1_particleColorR";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0.5 100 0.5;
createNode animCurveTU -n "emitter1_particleColorG";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0.5 100 0.5;
createNode animCurveTU -n "emitter1_particleColorB";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0.5 100 0.5;
createNode animCurveTU -n "emitter1_volumeShape";
setAttr ".tan" 9;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
setAttr -s 2 ".kot[0:1]"  5 5;
createNode animCurveTL -n "emitter1_volumeOffsetX";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTL -n "emitter1_volumeOffsetY";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTL -n "emitter1_volumeOffsetZ";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTA -n "emitter1_volumeSweep";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 360 100 360;
createNode animCurveTL -n "emitter1_sectionRadius";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0.5 100 0.5;
createNode animCurveTU -n "emitter1_awayFromCenter";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 1 100 1;
createNode animCurveTU -n "emitter1_awayFromAxis";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 1 100 1;
createNode animCurveTU -n "emitter1_alongAxis";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTU -n "emitter1_aroundAxis";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTU -n "emitter1_randomDirection";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTU -n "emitter1_directionalSpeed";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
createNode animCurveTU -n "emitter1_scaleSpeedBySize";
setAttr ".tan" 9;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 0 100 0;
setAttr -s 2 ".kot[0:1]"  5 5;
createNode animCurveTU -n "emitter1_displaySpeed";
setAttr ".tan" 9;
setAttr ".wgt" no;
setAttr -s 2 ".ktv[0:1]"  1 1 100 1;
setAttr -s 2 ".kot[0:1]"  5 5;
createNode animCurveTL -n "particle1_translateX";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr ".ktv[0]"  100 -148.59484593039286;
createNode animCurveTL -n "particle1_translateY";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr ".ktv[0]"  100 -54.249845027306748;
createNode animCurveTL -n "particle1_translateZ";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr ".ktv[0]"  100 0;
createNode animCurveTU -n "particle1_visibility";
setAttr ".tan" 9;
setAttr ".wgt" no;
setAttr ".ktv[0]"  100 1;
setAttr ".kot[0]"  5;
createNode animCurveTA -n "particle1_rotateX";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr ".ktv[0]"  100 0;
createNode animCurveTA -n "particle1_rotateY";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr ".ktv[0]"  100 0;
createNode animCurveTA -n "particle1_rotateZ";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr ".ktv[0]"  100 0;
createNode animCurveTU -n "particle1_scaleX";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr ".ktv[0]"  100 1;
createNode animCurveTU -n "particle1_scaleY";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr ".ktv[0]"  100 1;
createNode animCurveTU -n "particle1_scaleZ";
setAttr ".tan" 18;
setAttr ".wgt" no;
setAttr ".ktv[0]"  100 1;
createNode shadingEngine -n "fluidShape1SG";
setAttr ".ihi" 0;
setAttr -s 2 ".dsm";
setAttr ".ro" yes;
createNode materialInfo -n "materialInfo1";
createNode materialInfo -n "Puffball_materialInfo1";
createNode shadingEngine -n "Puffball_fluidShape1SG";
setAttr ".ihi" 0;
setAttr ".ro" yes;
createNode ramp -n "ramp2";
setAttr -s 2 ".cel";
setAttr ".cel[0].ep" 0;
setAttr ".cel[0].ec" -type "float3" 0.43213502 0.6139918 0.87300003 ;
setAttr ".cel[2].ep" 1;
setAttr ".cel[2].ec" -type "float3" 0.16986498 0.28270173 0.64099997 ;
createNode place2dTexture -n "place2dTexture1";
createNode mentalrayItemsList -s -n "mentalrayItemsList";
createNode mentalrayGlobals -s -n "mentalrayGlobals";
setAttr ".rvb" 3;
setAttr ".ivb" no;
createNode mentalrayOptions -s -n "miDefaultOptions";
addAttr -ci true -m -sn "stringOptions" -ln "stringOptions" -at "compound" -nc
3;
addAttr -ci true -sn "name" -ln "name" -dt "string" -p "stringOptions";
addAttr -ci true -sn "value" -ln "value" -dt "string" -p "stringOptions";
addAttr -ci true -sn "type" -ln "type" -dt "string" -p "stringOptions";
setAttr ".maxr" 2;
setAttr -s 28 ".stringOptions";
setAttr ".stringOptions[0].name" -type "string" "rast motion factor";
setAttr ".stringOptions[0].value" -type "string" "1.0";
setAttr ".stringOptions[0].type" -type "string" "scalar";
setAttr ".stringOptions[1].name" -type "string" "rast transparency depth";
setAttr ".stringOptions[1].value" -type "string" "8";
setAttr ".stringOptions[1].type" -type "string" "integer";
setAttr ".stringOptions[2].name" -type "string" "rast useopacity";
setAttr ".stringOptions[2].value" -type "string" "true";
setAttr ".stringOptions[2].type" -type "string" "boolean";
setAttr ".stringOptions[3].name" -type "string" "importon";
setAttr ".stringOptions[3].value" -type "string" "false";
setAttr ".stringOptions[3].type" -type "string" "boolean";
setAttr ".stringOptions[4].name" -type "string" "importon density";
setAttr ".stringOptions[4].value" -type "string" "1.0";
setAttr ".stringOptions[4].type" -type "string" "scalar";
setAttr ".stringOptions[5].name" -type "string" "importon merge";
setAttr ".stringOptions[5].value" -type "string" "0.0";
setAttr ".stringOptions[5].type" -type "string" "scalar";
setAttr ".stringOptions[6].name" -type "string" "importon trace depth";
setAttr ".stringOptions[6].value" -type "string" "0";
setAttr ".stringOptions[6].type" -type "string" "integer";
setAttr ".stringOptions[7].name" -type "string" "importon traverse";
setAttr ".stringOptions[7].value" -type "string" "true";
setAttr ".stringOptions[7].type" -type "string" "boolean";
setAttr ".stringOptions[8].name" -type "string" "shadowmap pixel samples";
setAttr ".stringOptions[8].value" -type "string" "3";
setAttr ".stringOptions[8].type" -type "string" "integer";
setAttr ".stringOptions[9].name" -type "string" "ambient occlusion";
setAttr ".stringOptions[9].value" -type "string" "false";
setAttr ".stringOptions[9].type" -type "string" "boolean";
setAttr ".stringOptions[10].name" -type "string" "ambient occlusion rays";
setAttr ".stringOptions[10].value" -type "string" "256";
setAttr ".stringOptions[10].type" -type "string" "integer";
setAttr ".stringOptions[11].name" -type "string" "ambient occlusion cache";
setAttr ".stringOptions[11].value" -type "string" "false";
setAttr ".stringOptions[11].type" -type "string" "boolean";
setAttr ".stringOptions[12].name" -type "string" "ambient occlusion cache density";
setAttr ".stringOptions[12].value" -type "string" "1.0";
setAttr ".stringOptions[12].type" -type "string" "scalar";
setAttr ".stringOptions[13].name" -type "string" "ambient occlusion cache points";
setAttr ".stringOptions[13].value" -type "string" "64";
setAttr ".stringOptions[13].type" -type "string" "integer";
setAttr ".stringOptions[14].name" -type "string" "irradiance particles";
setAttr ".stringOptions[14].value" -type "string" "false";
setAttr ".stringOptions[14].type" -type "string" "boolean";
setAttr ".stringOptions[15].name" -type "string" "irradiance particles rays";
setAttr ".stringOptions[15].value" -type "string" "256";
setAttr ".stringOptions[15].type" -type "string" "integer";
setAttr ".stringOptions[16].name" -type "string" "irradiance particles interpolate";
setAttr ".stringOptions[16].value" -type "string" "1";
setAttr ".stringOptions[16].type" -type "string" "integer";
setAttr ".stringOptions[17].name" -type "string" "irradiance particles interppoints";
setAttr ".stringOptions[17].value" -type "string" "64";
setAttr ".stringOptions[17].type" -type "string" "integer";
setAttr ".stringOptions[18].name" -type "string" "irradiance particles indirect passes";
setAttr ".stringOptions[18].value" -type "string" "0";
setAttr ".stringOptions[18].type" -type "string" "integer";
setAttr ".stringOptions[19].name" -type "string" "irradiance particles scale";
setAttr ".stringOptions[19].value" -type "string" "1.0";
setAttr ".stringOptions[19].type" -type "string" "scalar";
setAttr ".stringOptions[20].name" -type "string" "irradiance particles env";
setAttr ".stringOptions[20].value" -type "string" "true";
setAttr ".stringOptions[20].type" -type "string" "boolean";
setAttr ".stringOptions[21].name" -type "string" "irradiance particles env rays";
setAttr ".stringOptions[21].value" -type "string" "256";
setAttr ".stringOptions[21].type" -type "string" "integer";
setAttr ".stringOptions[22].name" -type "string" "irradiance particles env scale";
setAttr ".stringOptions[22].value" -type "string" "1";
setAttr ".stringOptions[22].type" -type "string" "integer";
setAttr ".stringOptions[23].name" -type "string" "irradiance particles rebuild";
setAttr ".stringOptions[23].value" -type "string" "true";
setAttr ".stringOptions[23].type" -type "string" "boolean";
setAttr ".stringOptions[24].name" -type "string" "irradiance particles file";
setAttr ".stringOptions[24].value" -type "string" "";
setAttr ".stringOptions[24].type" -type "string" "string";
setAttr ".stringOptions[25].name" -type "string" "geom displace motion factor";
setAttr ".stringOptions[25].value" -type "string" "1.0";
setAttr ".stringOptions[25].type" -type "string" "scalar";
setAttr ".stringOptions[26].name" -type "string" "contrast all buffers";
setAttr ".stringOptions[26].value" -type "string" "true";
setAttr ".stringOptions[26].type" -type "string" "boolean";
setAttr ".stringOptions[27].name" -type "string" "finalgather normal tolerance";
setAttr ".stringOptions[27].value" -type "string" "25.842";
setAttr ".stringOptions[27].type" -type "string" "scalar";
createNode mentalrayFramebuffer -s -n "miDefaultFramebuffer";
createNode displayLayer -n "layer1";
setAttr ".v" no;
setAttr ".do" 1;
createNode hyperGraphInfo -n "nodeEditorPanel1Info";
createNode hyperView -n "hyperView1";
setAttr ".vl" -type "double2" -367.78726781631303 -43323.650435184216 ;
setAttr ".vh" -type "double2" 1366.096530081528 -42294.896922319189 ;
setAttr ".dag" no;
createNode hyperLayout -n "hyperLayout1";
setAttr ".ihi" 0;
setAttr -s 5 ".hyp";
setAttr ".hyp[0].x" 794.28570556640625;
setAttr ".hyp[0].y" -42767.14453125;
setAttr ".hyp[0].nvs" 2080;
setAttr ".hyp[1].x" 535.71429443359375;
setAttr ".hyp[1].y" -42767.14453125;
setAttr ".hyp[1].nvs" 1872;
setAttr ".hyp[2].x" 1.4285714626312256;
setAttr ".hyp[2].y" -42767.14453125;
setAttr ".hyp[2].nvs" 1696;
setAttr ".hyp[3].x" 298.57144165039062;
setAttr ".hyp[3].y" -42767.14453125;
setAttr ".hyp[3].nvs" 1648;
setAttr ".hyp[4].x" 504.41680908203125;
setAttr ".hyp[4].y" -42862.85546875;
setAttr ".hyp[4].nvs" 1904;
setAttr ".anf" yes;
createNode script -n "uiConfigurationScriptNode";
setAttr ".b" -type "string" (
"// Maya Mel UI Configuration File.\n//\n//  This script is machine generated.  Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint    $useSceneConfig = $gUseScenePanelConfig;\n\tint    $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint    $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint    $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t//  get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"top\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n"
+ "                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n"
+ "                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n"
+ "                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"top\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n"
+ "            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 8192\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n"
+ "            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n"
+ "            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"side\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n"
+ "                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n"
+ "                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n"
+ "                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"side\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n"
+ "            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 8192\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n"
+ "            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n"
+ "            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"front\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n"
+ "                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n"
+ "                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n"
+ "                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"front\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n"
+ "            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 8192\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n"
+ "            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n"
+ "            -motionTrails 1\n            -clipGhosts 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"smoothShaded\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n"
+ "                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n"
+ "                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n"
+ "                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"persp\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n"
+ "            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 8192\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n"
+ "            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -shadows 0\n            $editorName;\n"
+ "modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            outlinerEditor -e \n                -docTag \"isolOutln_fromSeln\" \n                -showShapes 0\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 0\n                -showConnected 0\n                -showAnimCurvesOnly 0\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 1\n                -showAssets 1\n                -showContainedOnly 1\n                -showPublishedAsConnected 0\n                -showContainerContents 1\n"
+ "                -ignoreDagHierarchy 0\n                -expandConnections 0\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 0\n                -highlightActive 1\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"defaultSetFilter\" \n                -showSetMembers 1\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n"
+ "                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 0\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        outlinerEditor -e \n            -docTag \"isolOutln_fromSeln\" \n            -showShapes 0\n            -showReferenceNodes 0\n            -showReferenceMembers 0\n            -showAttributes 0\n            -showConnected 0\n            -showAnimCurvesOnly 0\n            -showMuteInfo 0\n            -organizeByLayer 1\n            -showAnimLayerWeight 1\n            -autoExpandLayers 1\n            -autoExpand 0\n            -showDagOnly 1\n            -showAssets 1\n            -showContainedOnly 1\n            -showPublishedAsConnected 0\n            -showContainerContents 1\n            -ignoreDagHierarchy 0\n            -expandConnections 0\n"
+ "            -showUpstreamCurves 1\n            -showUnitlessCurves 1\n            -showCompounds 1\n            -showLeafs 1\n            -showNumericAttrsOnly 0\n            -highlightActive 1\n            -autoSelectNewObjects 0\n            -doNotSelectNewObjects 0\n            -dropIsParent 1\n            -transmitFilters 0\n            -setFilter \"defaultSetFilter\" \n            -showSetMembers 1\n            -allowMultiSelection 1\n            -alwaysToggleSelect 0\n            -directSelect 0\n            -displayMode \"DAG\" \n            -expandObjects 0\n            -setsIgnoreFilters 1\n            -containersIgnoreFilters 0\n            -editAttrName 0\n            -showAttrValues 0\n            -highlightSecondary 0\n            -showUVAttrsOnly 0\n            -showTextureNodesOnly 0\n            -attrAlphaOrder \"default\" \n            -animLayerFilterOptions \"allAffecting\" \n            -sortOrder \"none\" \n            -longNames 0\n            -niceNames 1\n            -showNamespace 1\n            -showPinIcons 0\n            -mapMotionTrails 0\n"
+ "            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"graphEditor\" -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 1\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n"
+ "                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n"
+ "                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 1\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                -showUpstreamCurves 1\n                -stackedCurves 0\n                -stackedCurvesMin -1\n                -stackedCurvesMax 1\n                -stackedCurvesSpace 0.2\n                -displayNormalized 0\n"
+ "                -preSelectionHighlight 0\n                -constrainDrag 2\n                -classicMode 1\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 1\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n"
+ "                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n"
+ "                -showPinIcons 1\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                -showUpstreamCurves 1\n                -stackedCurves 0\n                -stackedCurvesMin -1\n                -stackedCurvesMax 1\n                -stackedCurvesSpace 0.2\n                -displayNormalized 0\n                -preSelectionHighlight 0\n                -constrainDrag 2\n                -classicMode 1\n                $editorName;\n"
+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dopeSheetPanel\" -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n"
+ "                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n"
+ "                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n"
+ "                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n"
+ "                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n"
+ "                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"clipEditorPanel\" -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n"
+ "                -manageSequencer 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"sequenceEditorPanel\" -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels `;\n"
+ "\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 1 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 1 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n"
+ "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperGraphPanel\" -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -mergeConnections 0\n                -zoom 1\n                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n"
+ "                -imageEnabled 0\n                -graphType \"DAG\" \n                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -mergeConnections 0\n                -zoom 1\n                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showUnderworld 0\n                -showInvisible 0\n"
+ "                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperShadePanel\" -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels  $panelName;\n"
+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"visorPanel\" -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n            nodeEditor -e \n                -allAttributes 0\n                -allNodes 0\n                -autoSizeNodes 1\n"
+ "                -createNodeCommand \"nodeEdCreateNodeCommand\" \n                -ignoreAssets 1\n                -additiveGraphingMode 0\n                -settingsChangedCallback \"nodeEdSyncControls\" \n                -traversalDepthLimit -1\n                -keyPressCommand \"nodeEdKeyPressCommand\" \n                -popupMenuScript \"nodeEdBuildPanelMenus\" \n                -island 0\n                -showShapes 1\n                -showSGShapes 0\n                -showTransforms 1\n                -syncedSelection 1\n                -extendToShapes 1\n                $editorName;\n\t\t\tif (`objExists nodeEditorPanel1Info`) nodeEditor -e -restoreInfo nodeEditorPanel1Info $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n            nodeEditor -e \n                -allAttributes 0\n                -allNodes 0\n                -autoSizeNodes 1\n                -createNodeCommand \"nodeEdCreateNodeCommand\" \n"
+ "                -ignoreAssets 1\n                -additiveGraphingMode 0\n                -settingsChangedCallback \"nodeEdSyncControls\" \n                -traversalDepthLimit -1\n                -keyPressCommand \"nodeEdKeyPressCommand\" \n                -popupMenuScript \"nodeEdBuildPanelMenus\" \n                -island 0\n                -showShapes 1\n                -showSGShapes 0\n                -showTransforms 1\n                -syncedSelection 1\n                -extendToShapes 1\n                $editorName;\n\t\t\tif (`objExists nodeEditorPanel1Info`) nodeEditor -e -restoreInfo nodeEditorPanel1Info $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"createNodePanel\" -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n"
+ "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Texture Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"polyTexturePlacementPanel\" -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"renderWindowPanel\" -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels `;\n"
+ "\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" (localizedPanelLabel(\"Blend Shape\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynRelEdPanel\" -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n"
+ "\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"relationshipPanel\" -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"referenceEditorPanel\" -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels `;\n"
+ "\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"componentEditorPanel\" -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynPaintScriptedPanelType\" -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels `;\n"
+ "\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"scriptEditorPanel\" -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"Stereo\" -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels `;\nstring $editorName = ($panelName+\"Editor\");\n"
+ "            stereoCameraView -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n"
+ "                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 4 4 \n                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n"
+ "                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -shadows 0\n                -displayMode \"centerEye\" \n                -viewColor 0 0 0 1 \n                $editorName;\nstereoCameraView -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels  $panelName;\n"
+ "string $editorName = ($panelName+\"Editor\");\n            stereoCameraView -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n"
+ "                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 4 4 \n                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n"
+ "                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -shadows 0\n                -displayMode \"centerEye\" \n                -viewColor 0 0 0 1 \n                $editorName;\nstereoCameraView -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n"
+ "\tif ($useSceneConfig) {\n        string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n        if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-defaultImage \"vacantCell.xpm\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 1\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 8192\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -maxConstantTransparency 1\\n    -rendererName \\\"base_OpenGL_Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -shadows 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels  $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 1\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 8192\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -maxConstantTransparency 1\\n    -rendererName \\\"base_OpenGL_Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -shadows 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t$configName;\n\n            setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n        }\n\n        panelHistory -e -clear mainPanelHistory;\n        setFocus `paneLayout -q -p1 $gMainPane`;\n        sceneUIReplacement -deleteRemaining;\n        sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n");
setAttr ".st" 3;
createNode script -n "sceneConfigurationScriptNode";
setAttr ".b" -type "string" "playbackOptions -min 1 -max 100 -ast 1 -aet 100 ";
setAttr ".st" 6;
select -ne :time1;
setAttr ".o" 1;
setAttr ".unw" 1;
select -ne :renderPartition;
setAttr -s 4 ".st";
select -ne :initialShadingGroup;
setAttr ".ro" yes;
select -ne :initialParticleSE;
setAttr ".ro" yes;
select -ne :defaultShaderList1;
setAttr -s 3 ".s";
select -ne :defaultTextureList1;
select -ne :lambert1;
setAttr ".miic" -type "float3" 3.1415927 3.1415927 3.1415927 ;
select -ne :postProcessList1;
setAttr -s 2 ".p";
select -ne :defaultRenderUtilityList1;
select -ne :defaultRenderingList1;
select -ne :renderGlobalsList1;
select -ne :defaultRenderGlobals;
setAttr ".ren" -type "string" "mentalRay";
select -ne :defaultResolution;
setAttr ".pa" 1;
select -ne :hardwareRenderGlobals;
setAttr ".ctrs" 256;
setAttr ".btrs" 512;
select -ne :defaultHardwareRenderGlobals;
setAttr ".fn" -type "string" "im";
setAttr ".res" -type "string" "ntsc_4d 646 485 1.333";
connectAttr ":time1.o" "emitter1.ct";
connectAttr "particleShape1.ifl" "emitter1.full[0]";
connectAttr "particleShape1.tss" "emitter1.dt[0]";
connectAttr "particleShape1.inh" "emitter1.inh[0]";
connectAttr "particleShape1.stt" "emitter1.stt[0]";
connectAttr "particleShape1.sd[0]" "emitter1.sd[0]";
connectAttr "emitter1_translateX.o" "emitter1.tx";
connectAttr "emitter1_translateY.o" "emitter1.ty";
connectAttr "emitter1_translateZ.o" "emitter1.tz";
connectAttr "emitter1_visibility.o" "emitter1.v";
connectAttr "emitter1_rotateX.o" "emitter1.rx";
connectAttr "emitter1_rotateY.o" "emitter1.ry";
connectAttr "emitter1_rotateZ.o" "emitter1.rz";
connectAttr "emitter1_scaleX.o" "emitter1.sx";
connectAttr "emitter1_scaleY.o" "emitter1.sy";
connectAttr "emitter1_scaleZ.o" "emitter1.sz";
connectAttr "emitter1_emitterType.o" "emitter1.emt";
connectAttr "emitter1_rate.o" "emitter1.rat";
connectAttr "emitter1_cycleEmission.o" "emitter1.cye";
connectAttr "emitter1_cycleInterval.o" "emitter1.cyi";
connectAttr "emitter1_maxDistance.o" "emitter1.max";
connectAttr "emitter1_minDistance.o" "emitter1.min";
connectAttr "emitter1_directionX.o" "emitter1.dx";
connectAttr "emitter1_directionY.o" "emitter1.dy";
connectAttr "emitter1_directionZ.o" "emitter1.dz";
connectAttr "emitter1_spread.o" "emitter1.spr";
connectAttr "emitter1_speed.o" "emitter1.spd";
connectAttr "emitter1_speedRandom.o" "emitter1.srnd";
connectAttr "emitter1_tangentSpeed.o" "emitter1.tspd";
connectAttr "emitter1_normalSpeed.o" "emitter1.nspd";
connectAttr "emitter1_particleColorR.o" "emitter1.pcr";
connectAttr "emitter1_particleColorG.o" "emitter1.pcg";
connectAttr "emitter1_particleColorB.o" "emitter1.pcb";
connectAttr "emitter1_volumeShape.o" "emitter1.vol";
connectAttr "emitter1_volumeOffsetX.o" "emitter1.vfx";
connectAttr "emitter1_volumeOffsetY.o" "emitter1.vfy";
connectAttr "emitter1_volumeOffsetZ.o" "emitter1.vfz";
connectAttr "emitter1_volumeSweep.o" "emitter1.vsw";
connectAttr "emitter1_sectionRadius.o" "emitter1.vsr";
connectAttr "emitter1_awayFromCenter.o" "emitter1.afc";
connectAttr "emitter1_awayFromAxis.o" "emitter1.afa";
connectAttr "emitter1_alongAxis.o" "emitter1.alx";
connectAttr "emitter1_aroundAxis.o" "emitter1.arx";
connectAttr "emitter1_randomDirection.o" "emitter1.rnd";
connectAttr "emitter1_directionalSpeed.o" "emitter1.drs";
connectAttr "emitter1_scaleSpeedBySize.o" "emitter1.ssz";
connectAttr "emitter1_displaySpeed.o" "emitter1.dss";
connectAttr "particle1_translateX.o" "particle1.tx";
connectAttr "particle1_translateY.o" "particle1.ty";
connectAttr "particle1_translateZ.o" "particle1.tz";
connectAttr "particle1_visibility.o" "particle1.v";
connectAttr "particle1_rotateX.o" "particle1.rx";
connectAttr "particle1_rotateY.o" "particle1.ry";
connectAttr "particle1_rotateZ.o" "particle1.rz";
connectAttr "particle1_scaleX.o" "particle1.sx";
connectAttr "particle1_scaleY.o" "particle1.sy";
connectAttr "particle1_scaleZ.o" "particle1.sz";
connectAttr ":time1.o" "particleShape1.cti";
connectAttr "emitter1.ot[0]" "particleShape1.npt[0]";
connectAttr "layer1.di" "fluid1.do";
connectAttr ":time1.o" "fluidShape1.cti";
relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "fluidShape1SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "Puffball_fluidShape1SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "fluidShape1SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "Puffball_fluidShape1SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr "fluidShape1.ocl" "fluidShape1SG.vs";
connectAttr "fluidShape1.iog" "fluidShape1SG.dsm" -na;
connectAttr "particleShape1.iog" "fluidShape1SG.dsm" -na;
connectAttr "fluidShape1SG.msg" "materialInfo1.sg";
connectAttr "Puffball_fluidShape1SG.msg" "Puffball_materialInfo1.sg";
connectAttr "place2dTexture1.o" "ramp2.uv";
connectAttr "place2dTexture1.ofs" "ramp2.fs";
connectAttr ":mentalrayGlobals.msg" ":mentalrayItemsList.glb";
connectAttr ":miDefaultOptions.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":miDefaultFramebuffer.msg" ":mentalrayItemsList.fb" -na;
connectAttr ":miDefaultOptions.msg" ":mentalrayGlobals.opt";
connectAttr ":miDefaultFramebuffer.msg" ":mentalrayGlobals.fb";
connectAttr "layerManager.dli[1]" "layer1.id";
connectAttr "hyperView1.msg" "nodeEditorPanel1Info.b[0]";
connectAttr "hyperLayout1.msg" "hyperView1.hl";
connectAttr "fluidShape1SG.msg" "hyperLayout1.hyp[0].dn";
connectAttr "fluidShape1.msg" "hyperLayout1.hyp[1].dn";
connectAttr "fluid1.msg" "hyperLayout1.hyp[2].dn";
connectAttr ":time1.msg" "hyperLayout1.hyp[3].dn";
connectAttr "layer1.msg" "hyperLayout1.hyp[4].dn";
connectAttr "fluidShape1SG.pa" ":renderPartition.st" -na;
connectAttr "Puffball_fluidShape1SG.pa" ":renderPartition.st" -na;
connectAttr "fluidShape1.msg" ":defaultShaderList1.s" -na;
connectAttr "ramp2.msg" ":defaultTextureList1.tx" -na;
connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na;
// End of Overburn technique.ma

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